Some of the projects Luke has worked on...

Fistful of Frags is a multiplayer modification built over Valve's Source Engine. Our game is set in the Old West, but it doesn't matter if you are a die hard fan of western based games or not, we simply want to create an original gaming experience oriented to any gamer who enjoys competitive online first person shooters. Stick em up! *spits

Postion: Lead sound design (SVP)
Released: Released Beta 1.5
No More Room In Hell...This FPS pits a small group of human players against an overwhelming horde of undead, flesh eating zombies.
This mod is co-op, which means that you will be playing side by side with other people from around the world to fight the computer controlled NPC zombies.

Postion: Sound design and implementation (SVP)
Release Date: TBA
"Insurgency (INS) is a total conversion modification using Valve Software's Source Engine. Insurgency immerses you, as the player, into an intense and realistic online combat experience.
Set on the modern battlefields, Insurgency simulates modern infantry combat that doesn’t just encourage the use of teamwork and tactics, but makes it a requirement of survival. On the streets of Iraq it is not safe to be alone. Go head to head with guerrillas, insurgents and resistance fighters, simulating the extreme conditions faced on today's battlefields. "

Position: Sound designer (beta 2.1 onwards)
First Strike is a Star Wars based mod for Battlefield 2142. Within this mod you'll find yourself as a soldier of the Galactic Empire or as a freedom fighter for the Rebel Alliance. You'll fight at various Star Wars locations and with all sorts of weapons and vehicles. One side will have to strike first, for that team will
have the greatest advantage... or will it? The goal of First Strike is to immerse the players of Battlefield 2142 into the amazing universe of Star Wars.


Position: Contributor - Sound designer (1.2 onwards, SVP)
Obsidian Edge II is the groundbreaking sequel to Obsidian Edge being created for Crytek's incredible first person shooter, Crysis. With intense realism as well as new game features never before seen in this genre - it will forever change the way you think a first person shooter should be played.

Postion: Lead sound design (SVP)
Release Date: TBA (2008)
Matto_4 is a single-player modification for Farcry. This is the fourth highly polished project by Mattomedia which throws Jack Carver into a whole new adventure. With many new gameplay and technical features, this mod is one of the most successful releases for the game. Gentlemen beware, this mod contains distracting strippers!

Postion: Sound design and composition
Release Date: Released 01/01/07

"1944 D-Day Operation Overlord' is an Independent title being made by 'Frantic Games'. The game does not strive to tell the story of one unit or one squad. Instead it endeavors to tell the story of the battle. The game at its core is driven by a highly adaptable AI system, this AI system controls over 250,000 units in real-time. Moving them all around the battlefield and adapting their orders, objectives and tasks to an every evolving battlefield."

Postion: Lead sound design
Battlefield 40k is a total conversion of Battlefield 1942 based on Games Workshops table top war-game - Warhammer 40,000. Set in the future, in the year 40,000 AD. Worlds are at war, the Empire heroically battles the forces of evil with devastating results.

Postion: Sound design (SVP)
Release Date:TBA
Desert Conflict (DCON) Is trying to bring the feel of Desert Combat to Battlefield 2. DCON hopes to take BF2 back a few years and back into the sandy desert of Iraq.

Postion: additional Sound design (SVP)
Release Date: Released